1. d4 Nf6
2. Bg5 g6
3. Bxf6 exf6
4. Nc3 d5
5. e3 Bg7
6. Qd2 O-O
7. O-O-O Be6

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Key strategic ideas

  • 2.Bg5 immediately disrupts Black's normal development. The bishop pins the knight and cannot be ignored.
  • White avoids the huge amount of theory in 1.d4 Nf6 2.c4 lines. Black is forced into unfamiliar positions from move 2.
  • The bishop on g5 does multiple jobs: it pins the f6 knight, eyes the queenside, and can be traded for the knight to double Black's pawns.

Common mistakes & traps

  • After 2...Ne4 3.Bf4 c5 4.d5 Qb6 5.Qd2, if Black tries ...Nxf2? 6.Kxf2 Qxb2+ 7.Ke3! the king escapes and Black's queen is trapped.
  • The main trap for Black: 2...d5 3.Bxf6 exf6 4.e3 Bd6 5.g3. White has a pleasant position with better pawn structure and a dark-square strategy.

Pawn structure notes

White's d4-e3 (or d4-c4) against Black's d5. If Bxf6 is played, Black gets doubled f-pawns which are a permanent weakness. White avoids the isolated pawn problems of some d4 systems.

Tips

  • 2...g6 is a flexible response that can lead to various structures
  • After 3.Bxf6 exf6, Black has the bishop pair in exchange for a compromised pawn structure
  • Castling on opposite sides leads to a race where attack is everything

About this line

This line is rated intermediate. Practice it repeatedly until you can play the entire sequence without thinking. The in-app trainer tracks your perfect streaks and celebrates milestones.